![]() ![]() But as your HD increases, the HD multiplies the effect of your higher ability scores, until eventually they become more valuable than the HD. This is why you can never balance +LA characters. Skill points? Intelligence + attribute bonuses. Pretty much everything that HD gives you, you can get through stats. That is to say, for some HD 'n', there is a HD 'n-m' where you'd rather play the character that forgoes 'm' HD if you have unbalanced stats. Anything, whether an awakened animal or not, with net positive attribute adjustments needs to have some sort of +LA. The vast majority of LA comes from having net positive attributes. Plus two character adjustment seems fair. Easier to hit, easier to win the grapple check.)īut I see your point about the ECL. Improved grapple calls for a touch-attack hit that does no damage, and gives a plus four on the grapple check. (Bear hits and does damage with claws, then gets a free grapple attempt. Improved Grab is nice once in a while, but not as nice as Improved Grapple. Rings are arguable.īy DM fiat this particular bear has opposable thumbs (he's from a dream realm), but his claws are smaller and do less damage. He's magic light, and gear light in general (Bears don't come with starting money, after all), and a cohort's treasure share is supposed to be a fraction of a full share, but in practice the party doesn't count him in the splits, so he gets whatever his "master" can spare.įinding weapons and armor appropriate for him in loot is essentially impossible, and items like gloves or boots won't fit. Our DM has recently decided to run an adventure for him and some similarly leveled characters, and in that setting he's the big-bang of melee combat. The 19 CON isn't bad, and helps his hit points stay above the one-punch stage, but he's a long way from power gaming in the regular setting. His AC says "Power attack me, please!", and his to-hit is relatively pitiful at +15 (BAB of 7 plus 8 for Strength.) Saves are relatively poor as well. He's been playing the party weakling though, since he's currently 9 hit dice in a 16th level game. Not sure how forgoing extra hit dice is power gaming, but to each his own I suppose. In theory the awakened bear could have taken those two extra hit dice as character levels. As it is, he has three Barbarian levels, and seems more than a little broken. I chose to forgo the two extra dice, running him instead as a straight 6 dice creature, advancing by level. ![]() I'd probably interpret him as having Barbarian as "Preferred Class".Īs a fair note: I'm currently running such a character. Seems like 8 dice of Monster, but no actual Level adjustment. ![]() ![]() So how would you calculate the ECL on this, for player character purposes? The Awaken spell gives a +1D3 to Charisma, and a 3D6 roll for Intelligence. Ac is 15 (- 1 for size, +1 for Dex, +5 Natural). Str 27, Dex 13, Con 19, Int 3, Wis 12 and Charisma 6.īase attack is +4, actual attack is +11 melee (Claws) and +6 Melee (bite). Physically it's Large, though it only has a 5 foot reach. It starts with six "Monster levels", represented by six hit dice, and is considered a Challenge Level 4. My group is looking at the Awaken Animal spell, what it is, what it does, and Awakened animals as PCs. ![]()
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